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Unlock Your Motivation

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Lesson Plan

Unlock Your Motivation Lesson Plan

Help the student identify and harness personal motivators to improve task completion.

Recognizing personal motivators empowers students to see the value in their work and promotes independence.

Audience

6th Grade IEP Student

Time

30 minutes

Approach

Interactive discussion and engaging activities.

Prep

Review Lesson Materials

10 minutes

• Review the Slide Deck: Unlock Your Motivation Slides and Script: Unlock Your Motivation Script before the session.
• Confirm that all digital tools and links are working properly.
• Familiarize yourself with the directions for the Activity: Motivator Mapping and Game: Motivation Challenge.

Step 1

Introduction and Set the Stage

5 minutes

• Welcome the student and briefly discuss why understanding personal motivation is important.
• Ask a few open-ended questions about what they enjoy and what makes them feel proud.

Step 2

Slide Deck Presentation

10 minutes

• Use the Slide Deck: Unlock Your Motivation Slides to introduce key concepts.
• Discuss examples of various motivators (like rewards, interests, goals) that can help in completing work.
• Encourage the student to share any motivators they already know.

Step 3

Motivator Mapping Activity

5 minutes

• Guide the student through the Activity: Motivator Mapping.
• Help them list personal interests and how these can be connected to completing daily tasks.

Step 4

Motivation Challenge Game

5 minutes

• Engage the student in the Game: Motivation Challenge.
• Create scenarios where the student can decide which motivators work best for completing specific tasks.
• Discuss outcomes and strategies after the game.

Step 5

Quiz and Reflection

5 minutes

• Have the student complete the Quiz: What Drives You? to recap the session's learning points.
• Conclude with a quick reflection on what was learned and how they can apply it in their daily work.

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Slide Deck

Unlock Your Motivation

Welcome! Today, we will learn how understanding what drives you can make your work more fun and engaging.

Introduce the session by welcoming the student and building excitement about discovering what motivates them. Mention that identifying personal motivators can help in completing work.

What is Motivation?

Motivation is the reason you do things. It could be a goal, a fun activity, or something you really like. What makes you excited to do something?

Explain what motivation means in simple terms. Ask the student what they think motivation is and provide examples to encourage thinking.

Watch the video below to see examples of what motivates people and how motivation can help you complete your work.

Show a video that explains motivation in a fun and engaging way. Pause the video at key moments to ask questions and check for understanding. This video provides visual and auditory explanations that reinforce the concept of motivation.

Types of Motivators

• Rewards: Treats, privileges, or praise
• Interests: Hobbies, fun activities, things you love
• Goals: Achievements, personal growth, challenges

Think about which of these might make you want to complete your work.

Highlight the various types of motivators with relatable examples such as rewards, interests, and personal goals. Encourage the student to think about what motivates them personally.

Motivator Mapping Activity

Let's draw a map of your motivators! Write down your interests and think about how each one might help you finish your work. (E.g., if you love drawing, you might reward yourself with drawing time after finishing a task.)

Guide the student through the Motivator Mapping Activity. Encourage them to connect their personal interests to everyday tasks. Ask them questions to stimulate discussion.

Motivation Challenge Game

Imagine different situations where you need to complete a task. Which motivator would you choose to help you get started? Let’s play a quick game to decide!

Describe the Motivation Challenge Game. Explain that the game involves making choices between different motivators in given scenarios. Reinforce the idea that different situations might require different motivators.

Quiz & Reflection

Let’s review! What motivates you the most? How can you use that to help finish your school tasks? Think about your answers and share your thoughts.

Conclude with a quiz and a reflection. This slide should recap what was learned. Ask the student questions about the content and encourage them to share what they think can help them in their daily work.

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Script

Unlock Your Motivation Script

Introduction:

"Hi there! Today, we're going to explore what makes you feel excited and proud, and how these special motivators can help you finish your work. I know sometimes it might seem hard to understand why getting your work done is important, but we're going to discover some cool ways that what you love can help make your tasks easier and more fun."


Setting the Stage:

"Before we start, can you tell me about something you really enjoy doing? It could be a hobby, a game, or anything that makes you smile. What is it that makes you feel really happy when you do it?"


Allow time for the student to respond and share ideas.


Slide Deck Presentation:

"Let's look at our slides together. This first slide is called 'Unlock Your Motivation'. It welcomes us and tells us that we are going to learn how knowing what drives us can make our work fun and interesting."

(Click to show the first slide.)


"Now, on our next slide, we have the question, 'What is Motivation?' Think about this: motivation is simply the reason you do something. It might be because you have a goal, want to enjoy something, or simply because it's fun! What do you think motivates you?"


Encourage the student to think and answer; offer supportive feedback based on their response.


"Our next slide shows some examples: rewards (like treats or praise), interests (like a hobby you love), and goals (like learning a new skill). Which of these do you think can help you finish your work? Feel free to think about it and share your thoughts."


Motivator Mapping Activity:

"Now that you've seen what motivation can be, let's do a fun activity called 'Motivator Mapping.' I want you to take a piece of paper or use a whiteboard, and draw a big circle in the middle. Write your name in the circle. Then, draw lines out to smaller circles around it. In these circles, write down things you love doing, like drawing, playing, or any fun activities."

"Can you also think about how each of these can help you with your work? For example, if you love drawing, maybe you can reward yourself with drawing time after finishing a task."


Give the student time to complete their Motivator Mapping; encourage them by asking: "What did you choose to put down?" and discuss briefly.


Motivation Challenge Game:

"Let's play a quick game called 'Motivation Challenge.' I will describe a scenario, and I want you to decide which of your motivators would help the most in that situation. For example, imagine you have a lot of reading to do. Would a reward, like a fun break after finishing, make you feel more excited? Or is there another motivator you might choose?"

Present a scenario clearly:
"Imagine it's a rainy day and you have an assignment you're not too eager to start. Which motivator would you pick to help you get going? Tell me why you chose that one."


Engage in a brief discussion about the choices, reinforcing the idea that different tasks might need different motivators.


Quiz and Reflection:

"To wrap up our session, let's do a quick review with a small quiz. I’ll ask you a couple of questions:

  1. What does 'motivation' mean to you?
  2. Can you name one motivator that makes you want to do your work?
  3. How can you use your motivators to help you finish tasks at school?"

Allow the student to answer each question. Offer encouragement and validate their responses.


"Great job today! Now, I want you to think about one thing you learned. How will you use your own motivators to help you with your school work tomorrow?"

Wait for the student’s reflection and then conclude the session.


"Thank you for sharing and working so hard today. Remember, what makes you happy can be a big help in making your work easier. Keep thinking about your motivators, and you'll see how they can make a big difference!"

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Activity

Motivator Mapping Activity

In this activity, you're going to create a visual map of your personal motivators that can help you complete your daily tasks. Follow the steps below:

Steps:

  1. Draw Your Central Circle

    • On a piece of paper or whiteboard, draw a large circle in the middle of your workspace.
    • Write your name in the center of this circle.
  2. Add Motivator Circles

    • Draw several smaller circles around your main circle. These circles will represent the things you love or enjoy doing (for example: drawing, playing a favorite game, reading, spending time with friends, etc.).
    • Write each of these interests in the smaller circles.
  3. Connect to Daily Tasks

    • For each interest in the smaller circles, draw a line connecting it to your central circle.
    • Next to each line, write one way that interest can help you complete a task. For example, if you love drawing, you can reward yourself with drawing time after finishing homework.
  4. Reflection:

    • Look at your motivator map. Think about how each motivator could help you with your daily work or school assignments.
    • Write a short sentence or two about which motivator you think will be the most helpful and why.




Space for Your Work:

(Use the space below to sketch your Motivator Map or paste your drawing in a digital document.)








Follow-Up Discussion:

  • What did you learn about your interests?
  • Were you surprised by any connections between what you love and your work?
  • How might you use this map each day to remind you to finish your school tasks?




Share your thoughts with your teacher and discuss any ideas you have for putting your motivators into action.

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Game

Motivation Challenge Game

In this game, you will explore different scenarios and decide which motivator will help you complete a task most effectively. This game is designed to help you think about how different motivators work for different situations.

How to Play:

  1. Listen to the Scenario:

    • The teacher will describe a situation where you need to complete a task (for example, finishing an assignment on a rainy day or starting a new project).
  2. Select a Motivator:

    • Think about the motivators we discussed (such as rewards, interests, or goals).
    • Choose the motivator that you believe will help you get started or finish the task.
  3. Explain Your Choice:

    • Share with the teacher why you chose that particular motivator. This helps you think about how your personal interests and goals can support your work.
  4. Discuss and Reflect:

    • After choosing, the teacher will ask follow-up questions about your decision. Discuss why different motivators might work better for different tasks.

Example Scenario:

"Imagine it’s a rainy day and you have an assignment that you’re not excited about. Would a fun break after finishing the assignment (a reward) or thinking about achieving a goal (like getting a good grade) help you more? Which one do you choose and why?"




Objectives of the Game:

  • Understand that different tasks might need different motivators.
  • Practice making thoughtful choices based on your feelings and needs.
  • Reflect on how you can use what you love to help make tasks easier and more enjoyable.







Enjoy the game and remember: your motivators are powerful tools to help you succeed in your work!

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Quiz

What Drives You? Quiz

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