Lesson Plan
Game On Guide
Students will work in small teams to assess common substance use statements as true or myths, conduct quick research to find evidence, and track points to reinforce critical evaluation of health claims.
Engaging in a gamified myth-busting activity builds media literacy, promotes teamwork, and empowers students to make informed, healthy decisions about substance use.
Audience
Time
Approach
Materials
Prep
Preparation
10 Minutes
Step 1
Introduction
5 Minutes
Step 2
Group Setup & Roles
3 Minutes
Step 3
Gameplay Rounds
20 Minutes
Step 4
Debrief & Reflection
7 Minutes

Slide Deck
Myth Buster Boards
How to Use Your Team Board
Team Board Template
Score & Source Tracker
Example Round

Game


Worksheet

