Lesson Plan

Thought Game Plan

Students will identify unhelpful thoughts and apply CBT strategies by navigating real-life scenarios in an interactive board game.

Teaching CBT skills builds emotional resilience and self-awareness in 6th graders, helping them manage stress and foster a positive classroom environment.

Audience

Time

Approach

Materials

Prep

Preparation

10 minutes

Step 1

Introduction

5 minutes

Step 2

CBT Skills Overview

10 minutes

Step 3

Gameplay

25 minutes

Step 4

Post-Game Reflection

10 minutes

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Game

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Slide Deck

The Thought Game: Objectives

CBT Thought–Feeling–Behavior Model

Unhelpful vs. Helpful Thoughts

How to Play

Earning CBT Tokens & Winning

Ready, Set, Go!

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Activity

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Cool Down

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The Thought Game

Catie Rami

Tier 1
For Schools
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