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Positive Response Adventure

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Lesson Plan

Positive Response Adventure

Comply with teacher requests calmly

This lesson is designed to help a non-verbal student with pathological demand avoidance respond positively to teacher requests. Through a game-based and experiential learning approach, the student will engage in activities that encourage compliance without aggression. This lesson is important as it provides a safe and supportive environment for the student to practice responding to demands, which can improve his interactions and reduce stress.

Audience

15-year-old male, non-verbal

Time

1 hour

Approach

Game-Based Learning, Trauma-Informed Teaching, Experiential Learning, Blended Learning, Active Learning

Materials

Data Collection Sheet for Positive Requests, Printable Cards for Game, Calm Music Playlist, and Visual Cue Cards

Step 1

Introduction

10 mins

  • Welcome the student warmly and explain the activity using visual aids.
  • Use calm music to create a soothing environment.
  • Introduce the concept of responding to requests positively.

Step 2

Game-Based Activity

30 mins

  • Use printable cards with simple requests (e.g., 'Please hand me the block').
  • Encourage the student to respond to each request using visual cue cards.
  • Reward positive responses with a small token or praise.
  • Track responses using the data collection sheet.

Step 3

Reflection and Feedback

10 mins

  • Discuss the activity with the student using visual aids.
  • Provide positive feedback and highlight successful responses.
  • Encourage the student to express feelings about the activity through gestures or visual aids.

Step 4

Closure

10 mins

  • Summarize the session and reinforce the importance of positive responses.
  • Play calm music to end the session on a relaxing note.
  • Thank the student for participating and provide a small reward for effort.
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Worksheet

Data Collection Sheet for Positive Requests

A sheet to track the student's positive responses to teacher requests during the activity.

Record the request made and the student's response.

Use symbols or short notes to indicate response type.







Note any triggers or successful strategies observed.

Identify what helped the student respond positively.







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lenny

Worksheet

Printable Cards for Game

Cards with simple requests to be used during the game-based activity.





Please hand me the block.








Can you point to the picture?








Let's move to the next station.








Please show me the red card.








Can you place the item in the box?




lenny
lenny