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Persona Playbook

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Lesson Plan

Designing Character Personas

Students will be able to create distinct character personas by identifying key traits and motivations, and analyze how these traits influence a character's actions and interactions within a given scenario.

Understanding character personas helps us better comprehend literature and real-life interactions. By exploring how different traits shape behavior, students will develop stronger analytical skills and empathy.

Audience

7th Grade Group

Time

45 minutes

Approach

Collaborative character creation and role-playing.

Prep

Review Materials

10 minutes

Step 1

Introduction & Hook

5 minutes

  • Begin by displaying the first slide of the What's Your Character's Mask Slide Deck and asking students: "Have you ever noticed how people act differently in different situations? What makes us unique?"
    * Explain that today, they will become 'character architects' and design their own unique personas, exploring how a character's 'mask' (their traits) influences everything they do.

Step 2

Persona Brainstorm & Trait Selection

10 minutes

  • Divide students into small groups (3-4 students per group).
    * Present a simple scenario (e.g., "Your character is waiting for their turn at a school talent show, feeling a mix of nerves and excitement.").
    * Instruct groups to brainstorm different types of characters who might be in this situation and choose one character idea to develop further.

Step 3

Persona Character Sheet

15 minutes

  • Provide each group with a Persona Character Sheet Worksheet.
    * Instruct groups to collaboratively create a character persona based on the scenario. They should consider:
    * Name & Basic Details: Who is this character?
    * Key Traits: What are 3-5 defining personality traits?
    * Motivation: What does this character want or need in the scenario?
    * Brief Backstory: A sentence or two about why they are in this situation.
    * Circulate among groups, offering guidance and prompting deeper thinking about trait influence.

Step 4

Character Trait Charades

10 minutes

  • Introduce the Character Trait Charades Game. Explain that each group will act out one of their character's key traits without speaking.
    * One student from each group (or volunteered) will choose a trait from their created persona and act it out for the class. The class guesses the trait.
    * After guessing, the acting student briefly explains how that trait might influence their character's actions in the scenario.
    * Repeat for 2-3 groups as time allows.

Step 5

Persona Scene Dialogue Practice

15 minutes

  • Distribute the Persona Scene Dialogue Script to each group. Explain that it's a short, open-ended scene.
    * Instruct groups to assign roles from their created personas to the characters in the script (e.g., "Character A from our script will be acted by our 'shy' persona, and Character B will be our 'boisterous' persona").
    * Groups will then practice reading the dialogue, focusing on how their character's traits would influence their delivery and actions.
    * Encourage them to think about body language, tone, and facial expressions. Circulate and provide feedback.
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Slide Deck

What's Your Character's Mask?

How do we show up in the world?

  • Think about how people act in different situations.
  • What makes each of us unique?
  • Today, we're becoming 'character architects'!

Welcome students and introduce the topic of character. Ask a warm-up question to get them thinking about how people present themselves.

Persona: Your Character's 'Mask'

What is a Persona?

  • A persona is the aspect of someone's character that is presented to or perceived by others.
  • It's like the 'mask' a character wears.
  • It's shaped by their traits and motivations.

Explain what a 'persona' is. Emphasize that it's the outward appearance and how traits influence it.

Traits Drive Actions

How do traits influence what a character does?

  • Traits: Specific qualities or characteristics (e.g., shy, brave, mischievous, ambitious).
  • These traits guide a character's thoughts, feelings, and actions.
  • Example: How would a 'shy' character react versus a 'boisterous' character in the same situation?

Introduce the idea of traits and how they drive actions. Give a simple example or ask students for one.

Group Activity: Design Your Persona!

Scenario:

  • Your character is waiting backstage at a school talent show, feeling a mix of nerves and excitement.

Your Task:

Introduce the group activity and the Persona Character Sheet. Explain the scenario they will be working with.

Why Does This Matter?

Understanding Personas:

  • Helps us understand characters in books, movies, and plays.
  • Helps us understand people in real life!
  • Makes us better storytellers and critical thinkers.

Briefly recap the importance of understanding characters. Encourage them to observe people around them.

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Worksheet

Persona Character Sheet

Group Members:



The Scenario:

Your character is waiting backstage at a school talent show, feeling a mix of nerves and excitement.


Your Character Persona

1. Character Name:


2. Character Age (optional):


3. Key Personality Traits (Choose 3-5 words):

  • Example: Shy, Brave, Mischievous, Anxious, Confident, Humble, Arrogant, Kind






4. What does your character want or need in this scenario? (Their motivation):






5. Brief Backstory (1-2 sentences about why they are here or how they feel):






6. How would these traits influence their actions or words in the scenario? (Give at least two examples):












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Game

Character Trait Charades

Objective:

To physically act out a character trait from your created persona without speaking, and have your classmates guess the trait.

How to Play:

  1. Form Groups: Stay in your persona creation groups.
  2. Choose a Trait: From your Persona Character Sheet Worksheet, secretly choose one key personality trait that your character exhibits.
  3. The Actor: One member from your group will be the actor.
  4. Act it Out! The actor will come to the front of the class and act out their chosen trait. They cannot speak or make any sounds. Use body language, facial expressions, and movement to convey the trait.
  5. Guessing: The rest of the class (or other groups) will guess the trait.
  6. Reveal & Explain: Once the trait is guessed correctly, the actor should briefly explain how that trait would influence their character's actions or words in the talent show scenario.
  7. Rotate: If time permits, another group can take a turn. We will aim for 2-3 groups to share.

Examples of Traits You Might Act Out:

  • Shy
  • Confident
  • Anxious
  • Boisterous
  • Mischievous
  • Proud
  • Clumsy
  • Eager

Reflection Questions (to discuss after playing):

  • What made some traits easier or harder to act out?
  • How did seeing the trait acted out help you understand its meaning better?
  • Can you think of other ways a character's traits might be shown without words?
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Script

Persona Scene Dialogue

Scenario:

Backstage at the school talent show. Two characters are waiting for their turn. The sounds of a muffled applause can be heard from the stage.

Characters:

  • Character A
  • Character B

[Scene Start]

(Character A stands nervously, perhaps fidgeting with their costume or looking at the floor. Character B enters, looking around with a different demeanor.)

Character B: (To Character A, perhaps with a slight nudge or a loud whisper) "Almost showtime! You ready for this? My heart is practically doing a drum solo!"












Character A: (Response should reflect your persona. Consider body language and tone.)












Character B: (Observing Character A, then continuing based on their own persona) "Don't worry, you'll be great! I mean, what's the worst that could happen? A standing ovation? Ha!"












Character A: (Another response reflecting your persona, perhaps an action or a very short statement.)












Character B: (Might offer encouragement, express their own excitement, or comment on the talent show based on their persona.) "They just called the next act. This is it! Remember, give it your all!"












Character A: (Final response before they might exit or prepare to go on stage. How does their persona manifest in this crucial moment?)












(The sound of the previous act ending and the announcer beginning to speak over the loudspeaker.)

Announcer (Voice Over): "...And next up, we have our final act of the evening!"

[Scene End]


Group Task:

  1. Assign Personas: Decide which of your created personas will be Character A and Character B.
  2. Act it Out: Read through the script, letting your chosen personas guide how you deliver the lines and what actions you take.
  3. Reflect: How did the different traits change the scene? What did you notice about your acting choices?
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Persona Playbook • Lenny Learning