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Impulse Detective

Lesson Plan

Detective Case File

Guide the student through a detective-themed series of sessions to identify impulsive behaviors, explore triggers, practice alternative responses, and reflect on progress.

By framing self-regulation as an investigation, the student learns to spot impulsive “suspects,” pause before acting, and choose better strategies—boosting classroom success and social skills.

Audience

5th Grade Student

Time

5 sessions × 50 minutes

Approach

Detective-themed, hands-on investigations

Prep

Teacher Preparation

15 minutes

Step 1

Session 1: Case Introduction & Baseline Assessment

50 minutes

  • Introduce the detective theme and explain the investigation of impulsive behaviors as “cases.”
  • Present Suspect Behavior Profiles and review common impulsive actions.
  • Ask the student to select 2–3 profiles that match recent behaviors and record them in a personal case file.
  • Prompt reflection: “What happened? What did you feel? What was the result?”
  • Assign homework: Observe and note one impulse event before next session.

Step 2

Session 2: Trigger Analysis & Alternative Leads

50 minutes

  • Review the student’s homework notes.
  • Use Suspect Behavior Profiles to identify potential triggers for each selected behavior.
  • Brainstorm 2–3 alternative responses for each trigger; model “pause and plan” strategies.
  • Have the student practice verbalizing responses in role-play scenarios.
  • Reflect: Student rates confidence on a 1–5 scale for each new strategy.

Step 3

Session 3: Impulse Investigation Board Game

50 minutes

  • Set up the Impulse Investigation Board Game.
  • Explain game rules: land on a scenario, identify the impulse “suspect,” choose a response, and earn detective points.
  • Play 2–3 rounds, pausing after each to discuss why certain responses are stronger.
  • Encourage the student to reference personal strategies from Session 2.
  • At end, review points and note one strategy to use in real life.

Step 4

Session 4: Action vs. Reaction Mapping

50 minutes

  • Distribute the Action vs. Reaction Chart.
  • Guide the student through 3 real-life scenarios: record the impulsive reaction and map a planned action beside it.
  • Discuss emotional and environmental cues for each scenario.
  • Have student color-code chart entries (e.g., red for reactions, green for actions).
  • Set a goal: Use at least one mapped action before next session.

Step 5

Session 5: Detective Debrief & Reflection

50 minutes

  • Begin with the Detective Debrief Dialogue role-play: teacher acts as partner, student debriefs past cases.
  • Ask student to present a “Final Case Report” summarizing:
    • Top 3 triggers
    • Preferred alternative actions
    • Personal success story of using a new strategy
  • Reflect: Student self-assesses progress and sets a future plan for continued investigation.
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Slide Deck

Suspect Behavior Profiles

Welcome, Detective! Today you’ll meet common impulsive behaviors you might spot—your “suspects.” For each, we’ll examine: 1) What the behavior looks like 2) Possible triggers 3) A reflection prompt

Get your magnifying glass ready!

Introduce the detective theme and explain that each slide profiles a common “suspect” behavior. Encourage the student to think like a detective, spotting triggers and planning alternative responses.

1. Jumping to Conclusions

• Behavior: Making decisions without all the facts (e.g., assuming a friend is mad at you).
• Common Triggers: Confusion, overheard whispers, stress about grades.
• Reflection Prompt: “What could you check before deciding?”

Read the scenario aloud, then ask the student to share times they’ve jumped to conclusions.

2. Blurting Out Answers

• Behavior: Shouting answers before thinking or being called on.
• Common Triggers: Excitement, fear of forgetfulness, wanting attention.
• Reflection Prompt: “How can you remind yourself to wait your turn?”

Highlight how blurting out can disrupt class. Role-play raising a hand first.

3. Acting Without Thinking

• Behavior: Grabbing or moving before considering consequences (e.g., snatching a toy).
• Common Triggers: Boredom, high energy, frustration.
• Reflection Prompt: “What’s one question you can ask yourself first?”

Explain physical impulsivity. Discuss a “pause and plan” strategy when feeling restless.

4. Interrupting Others

• Behavior: Cutting in when someone else is speaking.
• Common Triggers: Excitement, impatience, fear of forgetting thoughts.
• Reflection Prompt: “How can you show you’re listening instead?”

Point out social impact of interrupting. Practice active listening skills.

5. Emotional Outbursts

• Behavior: Sudden anger or tears over small problems.
• Common Triggers: Overwhelm, feeling misunderstood, physical tiredness.
• Reflection Prompt: “What calming action can you try when upset?”

Discuss emotional control. Teach deep-breathing as a first step.

6. Rushing Tasks

• Behavior: Finishing work too quickly without care.
• Common Triggers: Desire to be first done, distraction, low motivation.
• Reflection Prompt: “What steps help you slow down and review?”

Describe rushing through work. Emphasize checking for mistakes.

7. Physical Fidgeting

• Behavior: Constant tapping, bouncing, or moving in seat.
• Common Triggers: Excess energy, anxiety, boredom.
• Reflection Prompt: “What tool can help you focus while sitting?”

Connect fidgeting to impulse control. Suggest small allowed movements (e.g., stress ball).

8. Risky Decisions

• Behavior: Climbing too high, running indoors, dangerous dares.
• Common Triggers: Peer pressure, thrill-seeking, not thinking consequences.
• Reflection Prompt: “Who can you check with before you act?”

Explain risk-taking behavior. Brainstorm safe alternatives.

9. Your Suspect Tracker

• Choose one suspect behavior to watch for.
• Note when and where it happens.
• Plan one “pause and plan” strategy to try next time.

Detective’s Log: Ready to capture your first case!

Encourage the student to choose one behavior to monitor this week. Set a detective goal.

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Game

Impulse Investigation Board Game

Objective:
• Help the student practice spotting impulsive “suspects,” identify triggers, and choose planned responses in a fun, detective-style board game.

Materials Needed:
• Game board (a simple path of 20–25 spaces labeled Start → Finish)
• Scenario cards (30 cards describing everyday impulse situations)
• Detective points tokens (e.g., chips, coins, or mini magnifying glass tokens)
• Timer or stopwatch (optional)
• Player piece (small figurine or token)
• Notepad or detective log sheet for recording chosen strategies

Setup:

  1. Place the game board on a table.
  2. Shuffle the Scenario cards and place them face down in a “Case File” pile.
  3. Give each player (in this one-on-one game, just the student) a detective token and detective log sheet.
  4. Set detective points pool beside the board.

How to Play:

  1. Student places their token at Start.
  2. On each turn:
    a. Student draws the top card from the Case File.
    b. Teacher reads the card aloud.
    c. Student identifies which impulsive “suspect” behavior is in the scenario (refer to Suspect Behavior Profiles).
    d. Student names one trigger in the scenario and chooses an alternative response (from personal strategies or brainstormed ideas).
  3. Reward detective points:
    • +2 points for correctly naming the behavior and trigger
    • +3 points for offering a strong, realistic alternative response
    • +1 bonus point for adding a creative “pause and plan” strategy
  4. Move token forward the total number of points earned on that turn.
  5. Record strategy in the log sheet.
  6. Play continues until the token reaches or passes Finish.

Winning the Game:
• Student “solves the case” when reaching Finish.
• Tally total detective points.
• Set a real-life goal: pick one logged strategy to use that day or week.

Scenario Cards (sample of 8; create 30 total):

  1. You’re in class and suddenly remember your favorite TV show is on. You want to shout out to the teacher to be excused.
    • Suspect Behavior: Blurting Out Answers
    • Trigger: Excitement/fear of missing something
    • Alternative Response: Raise hand and wait to be called on; take three deep breaths.

  2. Your friend seems upset, but you immediately think it’s because they’re mad at you.
    • Suspect Behavior: Jumping to Conclusions
    • Trigger: Overheard whispering
    • Alternative Response: Ask friend, “Are you OK? I noticed you seem upset.”

  3. You finish your worksheet too quickly and didn’t check your work, then realize you made mistakes.
    • Suspect Behavior: Rushing Tasks
    • Trigger: Desire to be first done
    • Alternative Response: Set a timer to finish with 5 minutes left, then review answers.

  4. You’re playing at recess and want a swing but see another child using it, so you snatch it away.
    • Suspect Behavior: Acting Without Thinking
    • Trigger: High energy/boredom
    • Alternative Response: Ask politely, “Can I have a turn when you’re done?”; count to 5 before acting.

  5. The teacher asks a question you know; you feel impatient and interrupt your classmate mid-answer.
    • Suspect Behavior: Interrupting Others
    • Trigger: Fear of forgetting answer
    • Alternative Response: Tuck hands under desk; mentally repeat the answer until your turn.

  6. During a test, you feel anxious and start tapping your pencil loudly.
    • Suspect Behavior: Physical Fidgeting
    • Trigger: Anxiety/test stress
    • Alternative Response: Use a small squeeze ball under desk; place pencil down for three breaths.

  7. You and friends dare each other to climb the playground fence high.
    • Suspect Behavior: Risky Decisions
    • Trigger: Peer pressure/thrill
    • Alternative Response: Suggest a safe game (e.g., tag) instead; check with teacher first.

  8. You get upset because a classmate took your colored pencil without asking and you yell at them.
    • Suspect Behavior: Emotional Outbursts
    • Trigger: Feeling misunderstood/disrespected
    • Alternative Response: Whisper “Please give that back” and take a calm break at a quiet corner.

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Detective Point Log (student sheet):

DateScenarioBehaviorTriggerAlternative ResponsePoints Earned

Good luck, Detective! Your mission: capture impulsive behaviors and replace them with smart strategies. “Case closed!”

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Worksheet

Action vs. Reaction Chart

Instructions: For each real-life situation you experience, fill in the chart below. Describe the scenario, note your initial impulsive reaction, plan a better action, identify any emotional or environmental cues, and reflect on how using your planned action helped.

ScenarioImpulsive ReactionPlanned ActionCues (Emotional/Environmental)Reflection on Outcome

























































Detective’s Goal: Before our next session, choose one of the planned actions you mapped here and try it when you notice the same cues. Be ready to share how it worked!

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Script

Detective Debrief Dialogue

Teacher: “Detective, welcome to our final debrief! Today we’re going to review all the clues, cases, and strategies you’ve uncovered. Are you ready to close this case?”
(Pause and wait for student to respond.)

Teacher: “First, let’s look at the top three triggers you discovered. Can you tell me which three situations or feelings came up most often?”
(Wait for student to name triggers.)
Follow-up: “That’s right. You said ___. Can you describe one time you noticed this trigger during the week?”
(If student struggles: “What were you doing or feeling just before it happened?”)

Teacher: “Great detective work! Now, for each of those triggers, you created alternative actions. Let’s pick one—what’s your favorite new strategy to use when that trigger comes up?”
(Wait for student to answer, e.g., “I take three deep breaths.”)
Follow-up: “Nice choice! How did it feel to pause and use that strategy instead of your usual reaction?”
(Prompt reflection: “Did it help you stay calm? What changed?”)

Teacher: “You also practiced role-plays and our board game scenarios. Which game scenario challenged you the most, and how did you solve it?”
(Wait for student to share.)
Follow-up: “What made that strategy strong? If you had to teach a friend, what advice would you give them?”

Teacher: “Let’s talk about your personal success story. Can you share the moment you felt proudest of using a new detective strategy in real life?”
(Wait for story.)
Follow-up: “Awesome! How did others around you respond? Did you notice any difference in how the situation ended?”

Teacher: “Now it’s time for self-assessment. On a scale of 1 to 5, with 5 being ‘Super Detective,’ how confident do you feel using your pause-and-plan strategies?”
(Wait for rating.)
Follow-up: “What would help you move up one level?”

Teacher: “Finally, every good detective makes a future plan. What’s one real-life situation you’ll watch for next week, and which strategy will you use first?”
(Wait for student to set a goal.)
Follow-up: “How will you remind yourself to use that strategy? Maybe you could put a small note in your notebook or use a hand signal.”

Teacher: “Excellent work, Detective! You’ve captured the suspects, mapped your reactions, and chosen better actions. Keep this case file handy, and remember: whenever you feel an impulse, pause, plan, and act like the smart detective you are. Case closed!”
(End with high five or celebration gesture.)

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