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Can You Beat the Impulse?

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Lesson Plan

Impulse-Control Game Plan

Students will learn to pause and think before acting by playing a stop-go-think game, navigating an impulse-control obstacle course, and reflecting on their choices using a worksheet and scorecard.

Developing self-management helps students make better decisions, reduces classroom disruptions, and builds lifelong impulse-control skills for personal and academic success.

Audience

4th Grade Class

Time

30 minutes

Approach

Interactive games and guided reflection

Prep

Prepare Materials

10 minutes

Step 1

Introduction & Modeling

5 minutes

  • Gather students in a circle and introduce the concept of impulse control: stopping to think before acting
  • Show a quick scenario (e.g., grabbing a toy someone else is using) and model the Stop-Go-Think steps on the Stop-Go Think Slides
  • Discuss why pausing helps us make better decisions and keep others safe

Step 2

Stop-Go-Think Game

10 minutes

  • Students form a large circle around you
  • Use the Stop-Go Think Slides: show green (go) for a quick action (e.g., jump), red (stop) to freeze, then yellow (think) to call out a better choice in a given scenario
  • Rotate leadership: invite volunteers to display slides and lead the group through each signal
  • Provide scenario prompts (e.g., wanting to shout out answer without raising hand) and have students practice thinking of self-managed responses

Step 3

Impulse Obstacle Course

10 minutes

  • Split students into small teams and send each team through the Impulse Obstacle Course
  • At each station, students must pause, think of the safe or respectful action, then move on (e.g., stepping stones station: think before jumping; balance beam: plan steps before crossing)
  • Encourage teammates to observe and remind each other to stop, think, and choose wisely

Step 4

Reflection & Assessment

5 minutes

  • Distribute the Pause and Plan Worksheet and have students record one impulsive situation and the better response they practiced
  • Use the Self-Control Scorecard for students to self-assess how well they applied stop, think, and act strategies
  • Collect reflections and briefly discuss as a class the benefits of impulse control
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Slide Deck

Stop-Go-Think

Pause. Plan. Choose.

A fun way to stop impulsive actions and make smart decisions!

Introduce the Stop-Go-Think strategy: a simple way to pause, plan, and choose the best action when you feel the urge to act quickly.

Stop (Red)

🛑 RED = STOP
• Freeze in place
• Take a deep breath
• Notice how you feel

Explain that 'Stop' means to halt immediately, take a deep breath, and pay attention to your feelings.

Think (Yellow)

⚠️ YELLOW = THINK
• Ask yourself:
– What could happen next?
– What’s the best choice?
• Plan your next move

Guide students to think through options — what’s safe, respectful, or kind?

Go (Green)

✅ GREEN = GO
• Do your chosen action
• Notice how it helps you and others
• Feel proud of your smart choice

Encourage students to act on their plan when they feel ready.

Practice Scenarios

On RED ➔ Freeze
On YELLOW ➔ Shout a better choice
On GREEN ➔ Act it out

  1. You finish lunch early and spot classmates playing a game. You want in without asking.
  2. A friend drops papers in the hallway, and you’re in a hurry.
  3. You really want the toy your classmate is using.

Read each scenario aloud. Use the slides to signal RED (freeze), YELLOW (think of a better choice), and GREEN (act it out).

Your Turn to Lead

Who wants to be the Stop-Go-Think Leader?

• Show RED, YELLOW, GREEN slides
• Read or invent scenarios
• Coach classmates to stop, think, and go!

Invite volunteers to take control of the deck and lead the class through signals and scenarios.

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Game

Impulse Obstacle Course

At each station, teams must STOP and THINK before they move on. Students practice self-management by pausing, planning, and choosing the safest, kindest action.

Setup & Materials

  • Cones, stepping stones (foam pads), balance beam (flat plank), hula hoops, small balloons, beanbags, stopwatch, station cards.
  • Divide class into teams of 3–4.
  • Place stations in a line or circle, each with a clear station card.

Rules

  1. One team goes at a time.
  2. At Station Start, student reads card aloud and says “Stop! Think! Go!” before acting.
  3. Teammates cheer, remind each other, and check off the self-management step on their team sheet.
  4. Once action is complete, team moves to next station.
  5. Time each team; fastest team that pauses and plans at every station wins bragging rights!

Station Cards (Examples)

  1. Stepping Stones
    – Prompt: “You want to hop quickly across the stones and you might slip.”
    • Stop: Freeze on first stone.
    • Think: Which foot goes next to keep balance?
    • Go: Step safely to the next stone.
  2. Balance Beam
    – Prompt: “You could rush and fall.”
    • Stop: Stand at beam start.
    • Think: What will help keep you steady? (arms out, slow steps)
    • Go: Walk across carefully.
  3. Hula Hoop Toss
    – Prompt: “You want to throw as far as possible and might hit someone.”
    • Stop: Hold your arm back.
    • Think: Where’s a clear landing spot?
    • Go: Toss gently to that spot.
  4. Cone Zigzag
    – Prompt: “You see a straight path and feel like plowing through cones.”
    • Stop: Pause at first cone.
    • Think: What route avoids them?
    • Go: Weave carefully around each cone.
  5. Balloon Pop Challenge
    – Prompt: “You’re excited and want to jump on the balloon immediately.”
    • Stop: Hold balloon steady.
    • Think: What’s the safest way to pop it?
    • Go: Sit on it or squeeze gently if allowed.

Reflection

After all teams finish, gather students and ask:

  • How did stopping help you do each task better?
  • Which station was hardest to pause at?
  • How can you use this Stop-Think-Go skill in class or at home?

Celebrate teams that took time to plan before acting and award the “Impulse Masters” sticker on their Self-Control Scorecard!

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Worksheet

Pause and Plan Worksheet

Name: _______________________ Date: _______________

  1. Describe a time you acted on impulse in class. What happened?






  1. How were you feeling or what were you thinking before you acted?






  1. Which Stop-Go-Think step did you skip? (Circle one): Stop Think Go



  1. What is a better response you could choose next time? Write what you would do instead.











  1. How will this new response help you and others?






  1. Self-Assessment: On your Self-Control Scorecard, circle or color the face that shows how well you paused, thought, and acted today:😃 🙂 😐 😟 😠
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Rubric

Self-Control Scorecard

Circle the face that best describes how you used Stop-Think-Go today. Then refer to the table to see what each face means for each step.

Step😃 Excellent (5)🙂 Good (4)😐 Fair (3)😟 Needs Improvement (2)😠 Poor (1)
Stop – PausingPaused and took a breath every time.Paused most times before acting.Paused sometimes but rushed.Rarely paused; often jumped right in.Didn’t pause before acting.
Think – PlanningThought through safe & kind choices.Thought first most times.Thought sometimes but not fully.Rarely thought before acting.Didn’t think before acting.
Go – ActingActed in the safest, kindest way.Acted well most times.Acted okay sometimes.Made some poor or unsafe choices.Made unsafe or unkind choices.

Overall Self-Control (Circle One): 😃 🙂 😐 😟 😠

Teacher Comments: __________________________________________

Date: __________________

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Can You Beat the Impulse? • Lenny Learning