Lesson Plan
Introducing Behavior Bingo
Introduce the student to the Behavior Bingo intervention, establish clear behavioral goals, and guide the student through setting up their custom bingo card and understanding rules to earn rewards.
This lesson builds foundational understanding and buy-in for a positive behavior support system. It engages the student, clarifies expectations, and sets individualized targets to boost motivation and track progress.
Audience
4th Grade Student
Time
25 minutes
Approach
Model, personalize, and practice the game format.
Prep
Prepare Materials
5 minutes
- Print one copy of the Custom Behavior Bingo Card, Weekly Bingo Reflection, and Goal Achievement Tracker.
- Load the Rules & Rewards slide deck on your device.
- Review each resource to familiarize yourself with game flow and reward structure.
- Identify 3–5 target behaviors aligned to the student’s goals.
Step 1
Introduction
5 minutes
- Greet the student and explain that today they will learn a new game called Behavior Bingo.
- Share the lesson objective: earning squares for positive behaviors to win rewards.
- Show the blank Custom Behavior Bingo Card and explain its grid layout.
Step 2
Review Rules & Rewards
5 minutes
- Open the Rules & Rewards slide deck.
- Walk through each rule: what behaviors earn squares and how to mark them.
- Highlight reward milestones and how accumulating bingo lines leads to prizes.
Step 3
Set Goals and Personalize Card
5 minutes
- Collaborate with the student to select 3–5 specific target behaviors (e.g., following directions, staying on task).
- Write each behavior into designated squares on the Custom Behavior Bingo Card.
- Clarify how often or under what conditions a behavior counts as earned.
Step 4
Practice Round
5 minutes
- Role-play a short classroom scenario where the student demonstrates target behaviors.
- Each time the student shows a behavior, have them mark a square on the bingo card.
- Praise correct responses and model marking the card accurately.
Step 5
Reflection & Next Steps
5 minutes
- Guide the student to complete the first entry in the Weekly Bingo Reflection.
- Use the Goal Achievement Tracker to rate understanding and set a plan for tomorrow.
- Confirm the date/time of the next session and remind the student to track behaviors during class.
Lesson Plan
Introducing Behavior Bingo
Guide the student to understand and set up a personalized Behavior Bingo game, establish clear behavior goals, and practice marking positive actions to build motivation and self-monitoring.
Providing individualized behavior support helps the student internalize expectations, fosters self-awareness, and increases engagement by rewarding positive actions. Behavior Bingo offers structured reinforcement tailored to the student’s needs.
Audience
4th Grade Student (individual Tier 3 session)
Time
25 minutes
Approach
Model, scaffold, and practice game mechanics with positive reinforcement.
Prep
Prepare Materials
5 minutes
- Print one copy of Custom Behavior Bingo Card, Weekly Bingo Reflection, and Goal Achievement Tracker.
- Load the Rules & Rewards slide deck on your device.
- Identify 3–5 target behaviors based on the student’s individual support plan.
- Arrange a quiet, distraction-free workspace for the session.
Step 1
Warm-Up
3 minutes
- Greet the student and build rapport with a brief check-in on their day.
- Use a visual timer to outline the 25-minute session structure.
- Remind the student of the purpose: celebrating positive behaviors through a fun game.
Step 2
Introduce Behavior Bingo
4 minutes
- Explain the concept of Behavior Bingo and its objectives.
- Display the blank Custom Behavior Bingo Card and describe its grid layout.
- Highlight that each square represents a target behavior the student can earn.
Step 3
Review Rules & Rewards
4 minutes
- Present the Rules & Rewards slide deck.
- Clarify which behaviors earn squares and how to mark them.
- Discuss reward milestones and reinforce the link between effort and outcomes.
Step 4
Customize Card & Set Goals
6 minutes
- Collaborate to select 3–5 personalized target behaviors (e.g., staying on task, raising hand).
- Provide sentence stems or examples for students needing writing support.
- Have the student write each behavior into their bingo card.
- Establish clear criteria for earning each square, scaffolding as needed.
Step 5
Guided Practice
5 minutes
- Role-play a brief classroom scenario where the student demonstrates target behaviors.
- After each demonstration, guide the student to mark squares on the card.
- Use prompting hierarchies (verbal, gestural) to support skill execution.
- Provide immediate feedback and positive reinforcement.
Step 6
Reflection & Next Steps
3 minutes
- Guide the student to complete the first entry in the Weekly Bingo Reflection.
- Use the Goal Achievement Tracker to rate understanding and identify improvements.
- Confirm the date/time of the next session and encourage self-monitoring of behaviors between meetings.
Slide Deck
Rules & Rewards
Purpose:
• Introduce the game rules
• Show how to earn squares
• Explain the rewards you can win
Welcome the student and set a positive tone. Explain that this slide deck will walk through the rules of Behavior Bingo and how they can earn fun rewards by showing good behaviors.
Talking Points:
- “Today we’ll learn how to play Behavior Bingo.”
- “This game helps you track your positive actions and earn prizes!”
How to Earn Squares
- Identify a target behavior (e.g., staying on task)
- Demonstrate the behavior in class or our session
- Mark one square on your bingo card for each occurrence
- Keep going until you form a bingo line!
Guide the student through each step of earning squares. Emphasize that squares are earned each time they demonstrate a target behavior.
Talking Points:
- “Each time you show a good behavior, you mark one square.”
- “Behaviors might include following directions or raising your hand.”
- “We’ll track your squares on your Custom Behavior Bingo Card.”
Behavior Examples
• Raising your hand before speaking
• Staying seated until given permission
• Following teacher directions the first time
• Working quietly during independent tasks
Show concrete examples so the student can easily recognize when they’ve earned a square. Encourage them to ask questions if they’re unsure.
Talking Points:
- “Let’s look at some specific examples.”
- “You can earn a square for each time you... ”
Reward Milestones
• 1 line (Bingo): small prize (e.g., sticker)
• 2 lines: medium prize (e.g., extra 5-minute break)
• Full card: big reward (e.g., choice of game or special activity)
Explain the reward structure clearly. Use enthusiasm to highlight how exciting it is to reach each milestone.
Talking Points:
- “Every time you complete a line (horizontal, vertical, diagonal), you earn a mini reward!”
- “Filling the whole card gives you the grand prize!”
Tips for Success
• Keep your card visible on your desk
• Check off each square right away
• Set daily goals for number of squares
• Ask for reminders when needed
Share practical tips to help the student succeed. Encourage self-monitoring and communication.
Talking Points:
- “Use a sticky note or check-in with me to remember targets.”
- “Set a goal: How many squares can you earn today?”
- “Ask for help or a reminder if you forget what behaviors earn squares.”
Game
Custom Behavior Bingo Card
Name: _________________________ Date: _______________
Instructions: Write one target behavior in each blank square before you start playing. When you demonstrate a behavior in class or during our session, mark that square. The center square is a FREE space—use it anytime!
| B | I | N | G | O |
|---|---|---|---|---|
| [__________] | [__________] | [__________] | [__________] | [__________] |
| [__________] | [__________] | [__________] | [__________] | [__________] |
| [__________] | [__________] | FREE | [__________] | [__________] |
| [__________] | [__________] | [__________] | [__________] | [__________] |
| [__________] | [__________] | [__________] | [__________] | [__________] |
Tips for filling your card:
- Choose 3–5 behaviors you want to focus on (e.g., raising your hand, staying on task).
- Write each behavior clearly in a separate square.
- Make sure you know how many times you must demonstrate each behavior to earn a square.
Ready to play? Let’s fill in your behaviors and start earning squares!
Journal
Weekly Bingo Reflection
Name: _________________________ Week of: _______________ Date: _______________
-
How many squares did you earn this session?
-
Which target behavior(s) did you demonstrate most often?
-
Which behavior felt most challenging today, and why?
-
How did earning squares make you feel?
-
What strategy, reminder, or support helped you succeed with your behaviors?
-
Based on today’s session, what is your personal goal for next time?
-
Rate your effort and focus using the Goal Achievement Tracker. Circle one: 1 2 3 4 5
Comments or reflections:
Rubric
Goal Achievement Tracker
Instructions: Based on today’s session, rate your overall effort, focus, and behavior mastery. Circle the number that best describes your performance.
| Score | Description |
|---|---|
| 5 | Outstanding: Fully focused, actively self-monitored, and exceeded all behavior goals without prompts. |
| 4 | Strong: Stayed on task with minimal reminders and met all behavior goals. |
| 3 | Satisfactory: Generally focused with occasional prompts and met most behavior goals. |
| 2 | Developing: Inconsistent focus, needed frequent reminders, and met some behavior goals. |
| 1 | Beginning: Distracted, required constant prompts, and did not meet behavior goals consistently. |
Script
Behavior Bingo Script
Warm-Up (3 minutes)
Teacher: "Hi there! It’s great to see you today. How are you feeling?"
Waits for student response.
Teacher: "Awesome. Today we have about 25 minutes together, and we’re going to play a fun game called Behavior Bingo. I’m going to set this timer so we both know how much time we have. Our goal is to celebrate positive behaviors and help you track your progress. Sound good?"
Sets visual timer.
Introduce Behavior Bingo (4 minutes)
Teacher: "This game is called Behavior Bingo. Each time you show a positive behavior, you get to mark one square on your bingo card. If you get a line—horizontal, vertical, or diagonal—you earn a prize! Let me show you the card."
Teacher: "Here is your Custom Behavior Bingo Card. You can see a 5 × 5 grid. In each blank square, we’ll write a target behavior you want to focus on. The center square is a FREE space you can mark any time."
Review Rules & Rewards (4 minutes)
Teacher: "Now let’s look at the rules together."
Opens the Rules & Rewards slide deck.
- Purpose slide: "This slide shows why we play Behavior Bingo—to track your positive actions and earn rewards."
- How to Earn Squares slide: "Each time you demonstrate a target behavior, you mark one square. Behaviors could be things like staying on task or raising your hand."
Teacher asks: "Do you have any questions about how you earn a square?" - Behavior Examples slide: "Here are examples of behaviors you might choose. Which of these stand out to you?"
Waits for student to point out examples. - Reward Milestones slide: "When you complete one line, you get a small prize, like a sticker. Two lines earn you a 5-minute break. A full card gets you a big reward, such as choosing a game."
- Tips for Success slide: "Keep your card where you can see it, check off squares right away, and feel free to ask me for a reminder if you forget your targets."
Customize Card & Set Goals (6 minutes)
Teacher: "Let’s decide on 3–5 target behaviors that you want to focus on. Here are some ideas: raising your hand before talking, staying on task during independent work, following directions the first time, working quietly at your desk. Which ones feel most important to you today?"
Waits for student to choose behaviors.
Teacher: "Great choices! Now, write each behavior clearly in one of the blank squares on your Custom Behavior Bingo Card."
Student writes behaviors.
Teacher: "Perfect. Remember: each time you do one of these behaviors, you earn one square. For example, if you raise your hand, you mark that square once per occurrence. Any questions about when to mark a square?"
Guided Practice (5 minutes)
Teacher: "Let’s practice with a quick role-play. I’ll pretend this is our classroom. If I say, ‘Please raise your hand before speaking,’ and you do it, you get to mark the square. Ready?"
Role-play scenario:
Teacher: "Please raise your hand before speaking."
Student raises hand.
Teacher: "Excellent! You earned a square for raising your hand—go ahead and mark it."
Teacher: "Nice work!"
Teacher: "Next scenario: I say, ‘Begin your independent reading quietly.’"
Student pretends to read quietly.
Teacher: "Great job staying on task. Mark that square now."
Teacher: "You’re doing awesome—see how quickly you can earn squares?"
Reflection & Next Steps (3 minutes)
Teacher: "Let’s wrap up by reflecting on today’s session. Please open your Weekly Bingo Reflection."
Teacher: "1. How many squares did you earn today?"
Student writes response.
Teacher: "2. Which behavior did you demonstrate most often?"
Student responds.
Teacher: "3. Which behavior felt most challenging, and why?"
Student reflects.
Teacher: "4. How did earning squares make you feel?"
Student shares.
Teacher: "5. What reminder or support helped you?"
Student answers.
Teacher: "6. What’s your personal goal for next time?"
Student sets goal.
Teacher: "Now, let’s use the Goal Achievement Tracker. Circle the number that best describes your effort and focus today."
Student circles score.
Teacher: "Fantastic work today! Our next session is on [date/time]. Remember to keep your bingo card visible in class and mark your squares each time you show these behaviors. I’m really proud of your hard work—see you next time!"