Lesson Plan
Anger Management Adventure
Anger Management
This lesson uses Game-Based Learning to teach 6th graders about anger management. Through interactive activities, students will learn to identify triggers and develop strategies to manage their anger. This lesson is important as it equips students with essential emotional regulation skills, promoting a healthier classroom environment and personal well-being.
Audience
6th Grade Students
Time
30 minutes
Approach
Game-Based Learning
Materials
Step 1
Introduction
5 mins
Step 2
Game-Based Activity
15 mins
Step 3
Worksheet Activity
5 mins
Step 4
Closure
5 mins
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