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Solve It Like a Scientist

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Kimest Sanders

Tier 1
For Schools

Lesson Plan

Facilitator Guide Problem-Solving Like a Scientist

Students will apply the 5-step model (Stop–Name–Brainstorm–Choose–Review) to generate three solutions to a scenario, evaluate them against criteria, and select a win–win option they can explain.

Structured problem-solving builds critical thinking, forethought about consequences, and basic negotiation skills—helping students resolve real-life conflicts positively.

Audience

4th Grade

Time

45 minutes

Approach

Hands-on exploration using a simple 5-step framework and collaborative tasks.

Materials

5-Step Model Visuals, Option Matrix and Review Log, Solution Sort Relay, and Problem-Solving Performance Rubric

Prep

Teacher Preparation

10 minutes

  • Review Facilitator Guide Problem-Solving Like a Scientist
  • Print and assemble enough Option Matrix and Review Log for each group
  • Prepare to display 5-Step Model Visuals (projector or chart)
  • Gather materials and space for the Solution Sort Relay
  • Familiarize yourself with the Problem-Solving Performance Rubric for assessment

Step 1

Establish Norms and Activation

5 minutes

  • Remind students of respectful listening and clear communication
  • Introduce the importance of pausing to think before reacting (Stop)
  • Link to regulation and teamwork expectations
  • Differentiation: Provide sentence stems ("I notice…", "I wonder…") for ELL learners

Step 2

Introduce the 5-Step Model

10 minutes

  • Display 5-Step Model Visuals
  • Think aloud through a familiar classroom scenario (e.g., choosing a game)
  • Highlight each step: Stop, Name, Brainstorm, Choose, Review
  • Ask students to contribute examples of each
  • Adaptation: Offer one-on-one modeling for students needing extra support

Step 3

Small-Group Matrix Work

15 minutes

  • Divide students into groups of 3–4
  • Distribute Option Matrix and Review Log
  • Assign each group a scenario (e.g., two friends want the same book)
  • Students:
    • Stop and Name the problem
    • Brainstorm three possible solutions
    • Use matrix columns to Evaluate against criteria (fairness, safety, fun)
    • Choose the best win–win option
  • Circulate to guide thinking and refer to rubric language
  • Differentiation: Pair advanced groups to generate extra criteria

Step 4

Solution Sort Relay

10 minutes

  • Set up two bins labeled “Win–Win” and “Not Win–Win” at one end of the room
  • Place scenario or solution cards at the start line
  • Students race in teams to pick a card, discuss quickly, and sort it correctly
  • Debrief: How sorting required evaluating consequences and fairness
  • Assessment: Observe teamwork and use of model vocabulary

Step 5

Share and Reflect

5 minutes

  • Invite groups to share their chosen solution and reasoning
  • Use Problem-Solving Performance Rubric language to highlight strengths and growth areas
  • Conduct a quick self-assessment: “Which step was hardest? What would you try differently next time?”
  • Tie back to real-life situations where they can apply this model
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Slide Deck

Problem-Solving Like a Scientist

Today we’ll learn a 5-step problem-solving model to find fair, win-win solutions.

Welcome students and introduce our session. Explain that scientists use steps to solve problems and we’ll learn how to “Solve It Like a Scientist.”

5-Step Problem-Solving Model

  1. Stop: Pause and calm down
  2. Name: Identify the problem
  3. Brainstorm: Think of possible solutions
  4. Choose: Pick the best win-win option
  5. Review: Check and adjust

Read each step aloud. Ask: “Which step sounds easiest? Hardest?” Connect to times they paused to think before acting.

Step 1: Stop

[🚦 Stop Sign Icon]
• Pause before reacting
• Take a deep breath to calm your mind

Emphasize emotional regulation: deep breaths, count to five. Relate to times they felt upset and paused.

Step 2: Name

[💬 Speech Bubble Icon]
• Say what’s happening
• Focus on the facts, not feelings

Model naming the problem by describing facts, not blaming. E.g., “I notice my friend took the red crayon.”

Step 3: Brainstorm

[💡 Light Bulb Icon]
• Generate as many ideas as you can
• No idea is a bad idea

Encourage all ideas, even silly ones. Remind students there are no bad ideas in brainstorming.

Step 4: Choose

[✔️ Check Mark Icon]
• Evaluate ideas using criteria
• Pick a win-win solution

Discuss criteria like fairness, safety, and fun. Show how to rate options against these.

Step 5: Review

[🔍 Magnifying Glass Icon]
• Check if your solution worked
• What could you do differently next time?

Highlight the value of checking outcomes. Encourage them to think: “Did it work? What next?”

Think-Aloud: Choosing a Game

Scenario: Sam and Maya both want the game controller.

Stop: They pause and breathe.
Name: “We both want a turn with the controller.”
Brainstorm: Take turns, play together, swap games.
Choose: They decide on 5-minute turns.
Review: They talk about how it felt and adjust if needed.

Read through the think-aloud slowly, pausing at each step to show the process. Ask: “Why did they choose that idea?”

Your Turn!

Scenario: Two classmates both want the same art supplies.

• Step 1: How will you Stop and calm down?
• Step 2: What words will you use to Name the problem?

Think-pair-share: Write your answers and discuss.

Explain that students will practice Steps 1 & 2 first. Then they’ll share with a partner. Walk around to support.

lenny

Worksheet

Option Matrix

Complete the table by describing three solutions and evaluating each using the criteria of fairness, safety, and fun.

OptionDescriptionFairness (1–5)Safety (1–5)Fun (1–5)
1





2





3






Review Log

  1. Which solution did your group choose and why?






  1. How well did the solution work? Describe what happened when you tried it.








  1. What could you do differently next time to make this solution more fair, safe, or fun?










  1. What step of the problem-solving model was hardest for you and why?






  1. How will you use this model in a real-life situation?










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lenny

Game

Solution Sort Relay

Overview:
In this active relay game, student teams practice quickly evaluating solutions using the 5-step model criteria (fairness, safety, fun) by sorting cards into “Win–Win” or “Not Win–Win” bins. This reinforces decision-making speed, teamwork, and use of model vocabulary.


Materials Needed

  • A set of Scenario & Solution Cards (see below)
  • Two bins or boxes labeled Win–Win and Not Win–Win
  • Cones or tape to mark a start line and a sorting station
  • Timer or stopwatch

Scenario & Solution Cards:
• Each card shows either (a) a brief problem scenario or (b) one solution generated in earlier activities.
• Prepare 20–30 cards total, mixing clear win–win ideas (e.g., “Take 5-minute turns”) with ideas that aren’t win–win (e.g., “Just grab the controller”).


Setup

  1. Place the sorting bins (Win–Win / Not Win–Win) at the far end of the room.
  2. Lay the Scenario & Solution Cards face down on a table or line at the start area.
  3. Divide students into 4–6 teams (3–4 students each) and have them line up behind the start line.

Roles Within Each Team

  • Runner: Picks up a card and runs to the bin area.
  • Sorter(s): Quickly discuss which bin the card belongs to, using criteria words (fairness, safety, fun).
  • Timer/Checker: Verifies placement and gives a thumbs-up/thumbs-down before the Runner returns.

(Teams rotate roles after each card so everyone practices.)


How to Play

  1. On “Go,” each team’s Runner grabs the top card from the start pile.
  2. Runner brings the card to Sorter(s) at the bins.
  3. Team uses a 30-second countdown to decide: Is this a win–win solution or not?
  4. Sorter(s) place the card in the chosen bin. Timer/Checker signals when done.
  5. Runner returns to tag the next teammate; play continues until all cards are sorted or time is up (5–7 minutes).

Scoring (optional): 1 point for each correctly sorted card. The team with the most points wins.


Debrief Questions

After the relay, gather students and discuss:

  1. Which solution cards were hardest to sort? Why?
  2. How did your team use the criteria of fairness, safety, and fun when deciding?
  3. Did any “Not Win–Win” ideas spark a mini-win–win compromise? What was it?
  4. How did working quickly affect your decision-making? What would you do differently next time?
     
     
    This game encourages quick thinking, teamwork, and application of the Stop–Name–Brainstorm–Choose–Review model in a fun, active format.
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Rubric

Problem-Solving Performance Rubric {#problem-solving-performance-rubric}

Use this rubric to assess each student’s application of the Stop–Name–Brainstorm–Choose–Review model and their teamwork/communication skills. Circle or highlight the descriptor that best matches observed performance.

Criteria4 – Exceeds (Exemplary)3 – Meets (Proficient)2 – Approaching (Developing)1 – Beginning (Emerging)
Stop
Pausing & calming
Immediately pauses when conflict arises, uses calming strategies independently, and encourages peers to pause.Pauses before reacting most of the time and uses a calming strategy with few reminders.Pauses sometimes but needs teacher prompts; calming strategy inconsistent.Reacts quickly without pausing; shows frustration or impulsivity.
Name
Identifying problem
Clearly states the problem in factual language, includes multiple perspectives, and avoids blame language.Accurately states the core problem using facts, not feelings.Partially identifies the problem or includes opinions/blame.Vague or incorrect description of the problem; blames others.
Brainstorm
Idea generation
Generates many creative, on-topic solutions, builds on peer ideas, and invites others to contribute.Independently produces at least three relevant solutions.With support, offers one or two solutions; may need prompting to stay on topic.Struggles to generate ideas even with help; ideas may be off topic.
Choose
Evaluating & selecting
Applies fairness, safety, and fun criteria thoroughly, explains why the chosen solution is win–win, and anticipates consequences.Uses the three criteria to compare options and clearly explains choice.Uses one or two criteria and gives a basic rationale.Selects a solution arbitrarily with little or no rationale.
Review
Reflecting & adjusting
Thoughtfully reflects on outcomes, identifies specific improvements, and takes responsibility for next steps.Reflects on how well the solution worked and suggests one improvement.Offers a simple reflection or needs prompts to suggest an improvement.Provides no meaningful reflection or suggestions for change.
Communication & TeamworkActively listens, speaks respectfully, builds on peers’ ideas, and helps the team stay focused and positive.Listens and contributes ideas respectfully; collaborates effectively.Participates when called on; occasional interruptions or off-task comments.Rarely contributes; may interrupt or ignore peers; teamwork is minimal.

How to Use:

  • Teachers observe students during small-group work and the Solution Sort Relay.
  • For each criterion, select the level that best describes student performance.
  • Provide targeted feedback using the rubric language to guide goal-setting and growth.

Aligns with the lesson’s learning objective of using the 5-step model to generate, evaluate, and select win–win solutions while practicing respectful communication and teamwork.

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