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Exponential Escapade

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dcelona

Tier 1
For Schools

Lesson Plan

Session 1 Lesson Plan

Students will explore and identify the defining features of exponential functions (y = a^x), recognize growth patterns through tables, and practice plotting basic exponential graphs.

Mastering exponential functions equips students with critical skills for modeling real-world phenomena, deepens algebraic understanding, and lays groundwork for advanced math courses.

Audience

11th Grade Students

Time

30 minutes

Approach

Hands-on explorations, guided discussions, and interactive games.

Materials

  • Exponential Functions Slide Deck, - Session 1 Teaching Script, - Exponential Basics Worksheet, - Graphing Ball Toss Game Cards, - Chart Paper and Markers, - Graph Paper, - Whiteboard and Markers, - Rulers, - Timer, and - Exit Ticket Cards

Prep

Teacher Preparation

15 minutes

  • Review the Exponential Functions Slide Deck and the Session 1 Teaching Script.
  • Print and organize one copy per student of the Exponential Basics Worksheet.
  • Prepare and cut out the Graphing Ball Toss Game Cards.
  • Set up chart paper, markers, graph paper, rulers, and exit ticket cards at each station.
  • Test projector, timer, and ensure whiteboard markers are ready.

Step 1

Warm-Up

3 minutes

  • Display Table 1 on the first slide of the Exponential Functions Slide Deck: x values and y = 2^x values.
  • Ask students to note patterns as x increases.
  • Prompt: “What do you notice about how the outputs change when x increases by 1?”
  • Collect a few responses to prime exponential growth discussion.

Step 2

Introduction & Discussion

7 minutes

  • Use slides 2–4 to define exponential function form y = a^x, explain base and exponent.
  • Show graphical shape of y = 2^x on slide 5.
  • Lead a guided Q&A: relate tables to graph behavior, emphasize doubling pattern.
  • Highlight real-world examples (population growth, compound interest).

Step 3

Graphing Activity

8 minutes

  • Distribute chart paper, markers, graph paper, and rulers.
  • In pairs, assign each pair a different base (e.g., 2, 3, ½).
  • Students create a table of values for x = –1, 0, 1, 2, 3 and plot the points.
  • Encourage clear labeling of axes, scales, and curve drawing.
  • Circulate to provide feedback and ensure correct plotting.

Step 4

Exponential Game

6 minutes

  • Divide class into two teams and give one Graphing Ball Toss Game Cards deck per team.
  • A student tosses a soft ball to a teammate, who reads an x-value from a card.
  • Team quickly calculates y for f(x)=2^x and plots mentally.
  • Award points for correct answers within 10 seconds; first to 5 points wins.

Step 5

Worksheet Practice

4 minutes

  • Hand out the Exponential Basics Worksheet.
  • Students complete the first two sections: matching function equations to graphs and filling definitions.
  • Use worksheet to reinforce key concepts; teacher assists as needed.

Step 6

Cool-Down

2 minutes

  • Distribute exit tickets.
  • Prompt on each card: “In one sentence, how does exponential growth differ from linear growth?”
  • Collect responses as students leave for quick formative assessment.
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Slide Deck

Warm-Up: Exploring Patterns

Table 1: Values of y = 2^x

x–10123
y0.51248

Display the table clearly and ask students to observe patterns. Prompt them with: “What do you notice about how the outputs change when x increases by 1?” Collect several responses to build on exponential growth.

What Is an Exponential Function?

An exponential function has the form:

y = a^x

• a is the base (a > 0, a ≠ 1)
• x is the exponent (independent variable)

Define the general form and emphasize that the exponent is the independent variable. Ask: “How does changing the base affect the rate of growth?”

Key Components

Base (a)
• The constant multiplier in each step
• If a > 1 → growth; if 0 < a < 1 → decay

Exponent (x)
• The power to which the base is raised
• Can be any real number

Clarify roles:
• Base determines growth factor
• Exponent controls input value
Provide examples of different bases (½, 3) and discuss growth vs. decay.

Graphing y = 2^x

• Domain: (–∞, ∞)
• Range: (0, ∞)
• Horizontal asymptote: y = 0

[Graph of y = 2^x]

Show or draw the graph of y = 2^x. Highlight how the curve approaches the x-axis for negative x and rises rapidly for positive x. Use a projector or sketch on the board.

Real-World Applications

• Population growth models
• Compound interest in finance
• Radioactive decay in science
• Spread of viruses (epidemiology)

Connect mathematics to real life. Ask students if they have ever seen compound interest or population statistics. Encourage them to think of other examples.

Today’s Agenda

  1. Graphing Activity (8 min):
    • In pairs, choose a base (2, 3, or ½)
    • Create a value table for x = –1 to 3
    • Plot points and draw the curve
  2. Exponential Game (6 min)
  3. Worksheet Practice (4 min)
  4. Exit Ticket Cool-Down (2 min)

Explain upcoming hands-on parts, and remind students to label axes and scale correctly. Circulate to support pairs during graphing and game rounds.

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Script

Session 1 Teaching Script

Warm-Up (3 minutes)

Teacher (showing Slide 1 of Exponential Functions Slide Deck): "Good morning, everyone! Let’s start with a quick warm-up.

Please look at this table showing x values from –1 to 3 and their corresponding y values for y = 2ˣ. Take 30 seconds to observe how the y-values change as x increases by 1. Think quietly: What pattern do you notice?"

<<Pause 30 seconds>>

Teacher: "Who’d like to share what they noticed?"

• If a student says, “They double,” respond: "Exactly! Each time x goes up by 1, y doubles. Great observation!"
• Solicit 2–3 more responses: "What else did you notice?"

Teacher: "Fantastic. That doubling pattern is the heart of exponential growth. Now let’s define exponential functions formally."

Introduction & Discussion (7 minutes)

Teacher (switch to Slide 2): "An exponential function has the form y = aˣ. Here, ‘a’ is the base (must be positive and not equal to 1), and ‘x’ is the exponent or independent variable. The key is that x appears as a power."

Teacher (show Slide 3): "When the base a > 1, the function grows as x increases. When 0 < a < 1, the function decays. How do you think the graph would look for decay versus growth?"

<<Listen for responses; prompt if needed: “Does the curve rise or fall as x increases?”>>

Teacher (show Slide 4):
"This is the graph of y = 2ˣ. Notice two things:

  1. As x → –∞, the curve approaches the x-axis but never touches it. That’s the horizontal asymptote y = 0.
  2. As x increases, the curve rises steeply."

Teacher: "Can anyone name a real-world example of exponential growth or decay?"

<<Collect examples such as population growth, compound interest, radioactive decay, viral spread.>>

Teacher: "Excellent! Exponential functions model all of those. Now let’s get hands-on."

Graphing Activity (8 minutes)

Teacher: "Clear your desks for chart paper, graph paper, rulers, and markers. In pairs, choose one base: 2, 3, or ½. Then:

  1. Create a table of values for x = –1, 0, 1, 2, 3
  2. Plot those points on your graph paper
  3. Draw the smooth exponential curve, labeling your axes and scale clearly

You have 8 minutes—go!"

<<Circulate, offering encouragement and guidance. At 6 minutes, give a 2-minute warning.>>

Teacher: "Time’s up! Let’s regroup. What similarities and differences do you notice among the curves?"

<<Briefly discuss asymptote placement, steepness, symmetry.>>

Exponential Game (6 minutes)

Teacher: "It’s time for our Exponential Ball Toss Game! Split into two teams. Each team gets a deck of Graphing Ball Toss Game Cards. Here’s how to play:
• One student tosses the soft ball to a teammate.
• The teammate reads the x-value on the card.
• Your team has 10 seconds to shout out y for f(x) = 2ˣ.
• Correct within time = 1 point. First team to 5 points wins.

Ready? Let’s play!"

<<Run game, track scores, cheer on teams.>>

Teacher: "Great job to both teams—congratulations to our winners!"

Worksheet Practice (4 minutes)

Teacher: "Please take an Exponential Basics Worksheet. For the next 4 minutes, complete:

  1. Matching equations to their graphs
  2. Definitions: base, exponent, asymptote

I’ll come around if you need help. Begin now."

<<Assist as needed; give 1-minute warning at 3 minutes.>>

Teacher: "Please put your pencils down."

Cool-Down & Exit Ticket (2 minutes)

Teacher: "Finally, grab an exit ticket card and write in one sentence: ‘How does exponential growth differ from linear growth?’ You have 2 minutes."

<<Distribute cards; collect as students leave.>>

Teacher: "Thank you for your hard work today! See you next session, where we’ll build on these ideas."

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Worksheet

Exponential Basics Worksheet

1. Matching Functions to Graphs

Below are four graphs labeled A–D (printed on your worksheet). Match each exponential equation to the correct graph by writing the letter in the blank.

  1. ___ y = 2^x

  2. ___ y = (1/2)^x

  3. ___ y = 3^x

  4. ___ y = (1/3)^x

2. Key Definitions

In your own words, define each term below.

a) Base (a)






b) Exponent (x)






c) Horizontal asymptote





3. Table of Values

Complete the table for the function y = 3^x.

x–10123
y

4. Graphing

Using graph paper, plot the points from your completed table for y = 3^x. Label your axes and draw a smooth curve through the points.

(Use the back of this page or separate graph paper.)

5. Real-World Application

Describe one real-world situation that could be modeled by an exponential function. Indicate whether it is exponential growth or exponential decay, and explain why.











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Game

The Graphing Ball Toss Game Cards have been created with x-values ranging from -2 to 4. Each card displays one of the following x-values: -2, -1, 0, 1, 2, 3, 4. Shuffle and use these cards for the Exponential Game in Session 1.

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Lesson Plan

Session 2 Lesson Plan

Students will apply their understanding to solve exponential equations, analyze real-world exponential scenarios, and initiate a collaborative mini-project modeling an exponential phenomenon.

This session deepens exponential fluency by connecting algebraic methods to real data and fostering project-based problem solving, preparing students for advanced applications.

Audience

11th Grade Students

Time

30 minutes

Approach

Collaborative problem solving and project-based learning

Materials

  • Session 2 Slide Deck, - Session 2 Teaching Script, - Real-World Exponential Worksheet, - Decay vs. Growth Card Game, - Exponential Modeling Project Guide, - Chart Paper and Markers, - Calculators, - Graph Paper, - Whiteboard and Markers, - Timer, and - Exit Ticket Cards

Prep

Teacher Preparation

15 minutes

  • Review the Session 2 Slide Deck and the Session 2 Teaching Script.
  • Print one copy per student of the Real-World Exponential Worksheet.
  • Prepare and cut out the Decay vs. Growth Card Game.
  • Print and organize the Exponential Modeling Project Guide.
  • Set up chart paper, markers, graph paper, calculators, and exit ticket cards.
  • Test projector, timer, and ensure whiteboard markers are ready.

Step 1

Warm-Up

3 minutes

  • Display Slide 1 showing a table and graph of y = 2^x.
  • Ask students to quickly sketch y = (1/2)^x on the whiteboard.
  • Prompt: “How does exponential decay differ from growth visually?”
  • Collect 2–3 student responses.

Step 2

Discussion: Solving Exponential Equations

7 minutes

  • Use Slides 2–4 to demonstrate solving a^x = b via logarithms.
  • Work through examples: 2^x = 8; 3^x = 27; (1/2)^x = 4.
  • Ask guiding questions at each step: “How do we isolate x?”
  • Emphasize interpreting answers and domain considerations.

Step 3

Real-World Activity

8 minutes

  • In groups, assign each a real scenario (population growth, radioactive decay, compound interest).
  • Distribute chart paper and markers plus data tables.
  • Students plot data, determine the base, and write the model y = a^x.
  • Circulate to support model fitting and graphing accuracy.

Step 4

Exponential Game

5 minutes

  • Split into teams; hand out the Decay vs. Growth Card Game.
  • Each team draws a scenario card and calls out “Growth” or “Decay,” justifying by examining the base value.
  • Correct justifications earn points; first team to 5 points wins.

Step 5

Mini-Project Introduction

5 minutes

  • Introduce the Exponential Modeling Project Guide.
  • Explain project requirements: choose a real scenario, gather or imagine data, model it exponentially, and create a poster presentation.
  • Students form groups of 3–4, select their topic, and begin brainstorming on chart paper.

Step 6

Cool-Down & Exit Ticket

2 minutes

  • Distribute exit tickets.
  • Prompt: “Write one sentence explaining how logarithms help solve exponential equations.”
  • Collect tickets as students leave for formative assessment.
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Slide Deck

Warm-Up: Exponential Decay vs Growth

Table & Graph for y = 2ˣ

x–2–1012
y0.250.5124

Sketch y = (1/2)ˣ on the blank grid below:

[Blank Graph Area]

Display the table for y = 2ˣ and ask students to quickly sketch y = (1/2)ˣ on the blank graph. Prompt: “How does exponential decay differ from growth visually?” Collect 2–3 responses.

Solving Exponential Equations

To solve aˣ = b:

  1. Apply logarithm base a: x = logₐ(b)
  2. Or use natural logs: x = ln(b) / ln(a)

General formula: x = logₐ(b) = ln(b) / ln(a)

Explain that to solve aˣ = b we take a logarithm base a of both sides. Introduce the change-of-base formula using natural logs.

Worked Examples

  1. 2ˣ = 8 → x = log₂(8) = 3

  2. 3ˣ = 27 → x = log₃(27) = 3

  3. (½)ˣ = 4 → x = log₍₁₀.₅₎(4) = ln(4) / ln(½) = –2

Work through each example step by step on the board. Ask students to call out intermediate values.

Graphs of Growth & Decay

y = 2ˣ (growth)
• Rises to the right
• Horizontal asymptote y = 0

y = (½)ˣ (decay)
• Falls to the right
• Horizontal asymptote y = 0

Domain: (–∞, ∞) Range: (0, ∞)

[Graph Illustrations of both curves]

Display or draw both curves. Highlight how one is a mirror of the other across the y-axis on a log scale. Emphasize asymptote and behavior.

Today’s Agenda

  1. Discussion: Solving Exponential Equations (7 min)
  2. Real-World Activity: Modeling with Data (8 min)
  3. Exponential Game: Decay vs Growth (5 min)
  4. Mini-Project Introduction (5 min)
  5. Cool-Down & Exit Ticket (2 min)

Briefly walk through each item so students know the flow of today’s session.

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Script

Session 2 Teaching Script

Warm-Up (3 minutes)

Teacher (showing Slide 1 of Session 2 Slide Deck): "Good morning, everyone! Let’s warm up by comparing exponential growth and decay.

Here you see the table and graph of y = 2ˣ. In the next 30 seconds, please sketch y = (1/2)ˣ on your whiteboard or scratch paper. Think about how the curve behaves differently from the growth curve."

<<Pause 30 seconds>>

Teacher: "Who’d like to share their sketch? How does the decay curve differ visually from the growth curve?"

• If a student says it falls to the right: "Exactly—this curve decreases as x increases. Great observation!"
• Prompt: "What horizontal line do both graphs approach but never touch?"
• Look for “y = 0.”

Teacher: "Excellent. That horizontal asymptote is y = 0 in both cases. Now, let’s talk about solving exponential equations."

Discussion: Solving Exponential Equations (7 minutes)

Teacher (switch to Slide 2 of Session 2 Slide Deck): "To solve an equation of the form aˣ = b, we take a logarithm. In general:

x = logₐ(b)

Or using natural logs:

x = ln(b) / ln(a)

Let’s practice with a few examples."

Teacher (show Slide 3):
"1. 2ˣ = 8. What power of 2 gives 8?"
<<Wait for response: 3>>
"Right—x = 3."

"2. 3ˣ = 27. What is x?"
<<Wait for response: 3>>
"Exactly—x = 3."

"3. (½)ˣ = 4. Which step isolates x?"
<>
"We get x = ln(4) / ln(½). Does anyone know that value?"
<<Wait; then clarify: –2>>
"Yes—x = –2, because (½)⁻² = 4."

Teacher: "Why is the exponent negative here?"
<<Listen for “base between 0 and 1” or “reciprocal”>>
"Exactly—when 0 < a < 1, negative exponents produce growth in the positive y-value."

Teacher (show Slide 4): "Any questions on using logarithms to solve these exponential equations?"
<>

Real-World Activity (8 minutes)

Teacher: "Time to apply this to real data. In your groups of three, you’ll work on one scenario: population growth, radioactive decay, or compound interest. I’m handing out the Real-World Exponential Worksheet and chart paper with markers.

Your task:

  1. Plot the data points provided.
  2. Determine the base a for your model.
  3. Write the equation y = aˣ.

You have 8 minutes—let’s begin!"

<<Distribute materials; circulate and support. At 6 minutes, call out a 2-minute warning.>>

Teacher: "Time’s up! Let’s hear from one group: what base did you find and why?"
<>

Exponential Game (5 minutes)

Teacher: "Next is our Decay vs Growth Card Game! Split into two teams and grab the Decay vs. Growth Card Game.

How to play:

  • One student draws a card showing an exponential function (e.g., y = 5ˣ or y = (1/3)ˣ).
  • Your team calls out “Growth” or “Decay” and explains how you know (think about whether a > 1 or 0 < a < 1).
  • Earn 1 point per correct justification.

First team to 5 points wins—ready? Go!"

<<Run game, track points, and celebrate winners>>

Mini-Project Introduction (5 minutes)

Teacher: "Finally, we’re launching our Exponential Modeling Project. Please open the Exponential Modeling Project Guide.

Project requirements:

  1. In groups of 3–4, choose a real phenomenon (e.g., viral spread, investment growth).
  2. Gather or imagine data for at least five time intervals.
  3. Fit an exponential model y = aˣ to your data.
  4. Create a poster explaining your model, the meaning of a, and real-world implications.

You’ll have one week to complete this. For now, form your groups, pick your topic, and use this chart paper to brainstorm data sources and steps. You have 5 minutes—begin now."

<<Circulate; after 4 minutes, prompt groups to finalize their topic.>>

Teacher: "Great choices, everyone. I can’t wait to see your models next class!"

Cool-Down & Exit Ticket (2 minutes)

Teacher: "Before you go, please grab an exit ticket card. In one sentence, explain: ‘How do logarithms help us solve exponential equations?’ You have 2 minutes."

<>

Teacher: "Thank you for your hard work today. See you next time!"

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Worksheet

Real-World Exponential Worksheet

Scenario 1: Bacterial Growth (Tripling Per Hour)

The table below shows the relative size of a bacterial colony that triples each hour (relative amount starts at 1).

Hours (x)01234
Relative Amount (y)13927
  1. Complete the missing value in the table for x = 4.

  2. What is the growth factor (base a)?

  3. Write the exponential model in the form: y = aˣ



Scenario 2: Radioactive Decay (Half-Life Per Day)

A radioactive substance loses half of its mass each day. The table below shows its relative mass over four days (starting at 1).

Days (x)01234
Relative Mass (y)10.50.250.125
  1. Fill in the missing value for x = 4.

  2. What is the decay factor (base a)?

  3. Write the exponential model in the form: y = aˣ



Scenario 3: Compound Interest (10% Annual)

An investment grows by 10% each year. The table below shows the relative account value (starting at 1).

Years (x)01234
Relative Value (y)11.101.211.331
  1. Calculate the missing value for x = 4 (round to four decimal places).

  2. What is the growth factor (base a)?

  3. Write the exponential model in the form: y = aˣ



Graphing

Choose one of the three scenarios above.

  1. On graph paper, plot the data points from your completed table.
  2. Label your axes clearly (x = time, y = relative amount).
  3. Draw a smooth curve through the points.




Reflection

Which scenario (growth or decay) shows the fastest relative change? Explain your reasoning in one or two sentences.







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Game

Decay vs Growth Card Game

This game uses a deck of cards where each card shows an exponential function. Teams will draw a card, decide whether the function represents exponential growth or decay, and justify their answer based on the base value.

Cards in the Deck:

  • y = 2ˣ
  • y = 5ˣ
  • y = 1.5ˣ
  • y = 10ˣ
  • y = (1/2)ˣ
  • y = (1/3)ˣ
  • y = (0.8)ˣ
  • y = (0.25)ˣ

How to Play:

  1. Shuffle the cards and place them face down in a stack.
  2. Teams take turns drawing the top card.
  3. The drawing team announces “Growth” if the base a > 1, or “Decay” if 0 < a < 1, and explains their reasoning (e.g., “Base = 0.8, so it’s decay because each step multiplies by less than 1.”).
  4. Correct answers earn 1 point. First team to 5 points wins the game!

Use this game to reinforce recognition of exponential growth vs. decay and to practice interpreting the base value in real time.

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Project Guide

Exponential Modeling Project Guide

Project Overview

In this mini‐project, you and your group will select a real‐world phenomenon that follows exponential behavior, collect or imagine data for at least five time intervals, fit an exponential model to your data, and create a visual presentation (poster and brief oral explanation).

Learning Goals:

  • Apply exponential functions to real scenarios
  • Use data to determine the base a in y = aˣ
  • Communicate mathematical reasoning clearly
  • Collaborate effectively in small teams

Project Steps

  1. Form Your Group (3–4 students).
  2. Choose a Phenomenon.
    • Examples: viral spread, investment growth, population change, radioactive decay, bacterial growth.
  3. Gather or Create Data.
    • Identify at least five time intervals (e.g., days, hours, years).
    • Record corresponding values (e.g., population size, account balance).
  4. Determine the Exponential Model.
    • Calculate the growth/decay factor (base a).
    • Write the equation y = aˣ (adjusting if your initial amount is not 1: y = C·aˣ).
  5. Design Your Poster.
    • Include: title, data table, plotted graph, equation, explanation of a, and real‐world interpretation.
  6. Prepare a 2–3 minute Presentation.
    • Explain your data source, how you found a, and why your model makes sense in context.

Timeline & Checkpoints

Due DateTask
Day 1 (Today)Form groups & choose phenomenon
Day 2Submit your data table to the teacher
Day 4Share your fitted equation y = aˣ
Day 6Complete poster draft
Day 7Present posters in class

Deliverables

  • Poster (one per group) containing:
    • Title and group member names
    • Data table with at least five (x, y) pairs
    • Graph of points and smooth exponential curve
    • Final model equation y = aˣ (or y = C·aˣ)
    • Written explanation of base a and real‐world implications
  • Oral Presentation (2–3 minutes)

Assessment Rubric

CriteriaExcellent (4)Good (3)Satisfactory (2)Needs Improvement (1)
Mathematical AccuracyData and calculations are error‐free; model fits preciselyMinor calculation errors; model fits wellSeveral calculation errors; model fits looselyMany errors; model incorrect
Model AppropriatenessClear justification of base a; context connection is strongJustification clear; context somewhat strongJustification incomplete; weak context linkNo clear justification or context
Visual Presentation & OrganizationPoster is visually engaging, well‐organized, and readablePoster is clear and mostly organizedPoster is basic; some organization issuesPoster is messy and hard to read
Collaboration & ParticipationAll members contributed equally; roles well‐definedMost members contributed; roles definedUneven contribution; roles unclearOne or two members dominate or absent
Reflection & ExplanationExplanation is insightful, connects math to real world deeplyExplanation is clear and relevantExplanation is basic; limited depthExplanation missing or irrelevant

Expectations & Tips

  • Cite Your Data Sources: If you use real data, include the source.
  • Check Your Work: Verify calculations and graph scaling.
  • Balance Roles: Assign tasks (research, calculation, design, presentation) so everyone participates.
  • Practice Your Pitch: Rehearse your oral explanation to stay within 2–3 minutes.
  • Ask for Help Early: Consult your teacher if you encounter difficulties.

Good luck—use this opportunity to deepen your understanding of exponential behavior in the world around you!

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Warm Up

The separate Session 1 Warm-Up material has been removed since the warm-up is already integrated into the lesson plan, slide deck, and script.

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